Clean Your Keycaps asks, “Can you clean ALL the keycaps?” The official description also defines what a completed cap requires: scrub, rinse, polish, and place. A cap that looks clean but remains at a station may not count. Completion depends on finishing the ordered state and registering placement.
Official: the four actions and all-keycaps goal. Needs in-game testing: exact counter location, board layout, cap total, area unlocks, completion reward, save behavior, and whether Rebirth resets completion.
Use a consistent clearing pattern
Choose a visible direction such as left-to-right, top-to-bottom, or one unlocked area at a time. Finish one cap through placement before starting the next unless the current game explicitly supports batching. A consistent pattern makes the remaining dirty or partially processed cap easier to find.
If different keycaps have different shapes or routes, note their starting and placement positions. Do not infer that a product named Keycap Sponge or a promotional image identifies a special completion tier.
Confirm every state transition
During scrub, wait for the progress indicator or visual dirt state to finish. At rinse, confirm the game accepts the scrubbed cap and changes the prompt. At polish, wait for the final completion signal. At placement, check both the destination and the money or completion counter.
Do not rely only on color. Effects, lighting, or a partially cleaned surface can look finished. The next interaction prompt is stronger evidence of the current state.
When a station rejects the cap, return one step at a time. Repeating the entire sequence without reading the prompt can hide which state failed.
Track completion without a verified total
If the game shows a counter, record it before and after each placement. If it does not, use your clearing pattern and visible board state. Do not publish a total until the full current layout and any unlockable areas have been checked.
A locked section may contain more caps. “All” can refer to the current board, a stage, a zone, or the whole progression; the official description does not define the scope. Read any completion or area label in the live UI.
Take a screenshot before Rebirth or a major update if completion matters. That creates a reference if counters or layout change.
Recover a cap that will not place
First verify that scrub reached its completion state. Then revisit rinse and polish in order. Look for a small remaining progress segment, a changed prompt, or another required interaction.
Confirm that you are using the intended placement target. A cleaned cap may need a specific slot rather than any open position. Follow highlighted destinations and current tutorial arrows.
If the object appears stuck, release it, close unrelated menus, and try the current interaction once. Rejoin a current server only after reproducing the issue; an old server after [UPD] may expose stale state.
Record the cap, station, prompt, and visible counter when reporting a bug. “It does not work” is less useful than “polish completed, placement prompt appeared, but the counter and money did not change.”
Completion versus money speed
The fastest short route may not clear every remaining cap. If your goal is completion, prioritize unprocessed caps and locked-area requirements over repeating only the most convenient target.
When money is the wall, temporarily use the most reliable current placements to fund the upgrade shown by the game. Then return to the clearing pattern. Keep farm cycles and completion cycles separate in your notes.
Workers may process caps outside your chosen order. Check what they changed before assuming a cap disappeared or reset. A screenshot of the board before a Worker observation window can help.
Updates and save checks
After an update, inspect the completion counter and board before cleaning. New caps, areas, or changed states could alter what “all” means. The current title’s [UPD] marker is not a detailed change list.
Test save behavior safely by placing one cap, recording the counter, leaving normally, and returning. Do not use a large progress session as the first save test.
Before Rebirth, read whether completion is listed among reset fields. The existence of Skip Rebirth does not answer this.
Completion mistakes
- Starting many caps and forgetting which step each one needs.
- Treating clean appearance as successful placement.
- Assuming the first visible board is the entire game.
- Publishing a total from a screenshot without checking unlockable areas.
- Confusing Worker output with lost save data.
- Rebirthing without reading whether completion is retained.
Completion FAQ
What are the required steps?
The official order is scrub, rinse, polish, then place the clean cap.
Why does a clean keycap not count?
It may be missing a state transition or successful placement. Revisit prompts in order and confirm the counter or money change.
How many keycaps are there?
No complete current total was verified from public sources. Check all unlocked areas and the live counter before publishing one.
Is there a reward for cleaning all keycaps?
The official description presents the goal but does not state a reward. Any exact reward needs an in-game confirmation.
Does Rebirth reset clean keycaps?
That is not publicly documented. Read the current reset warning and compare before and after.